AI Insights · Timothy · July 2022
Performance of Top 5 First Person Games on Android in Guatemala Q2 2022
In Q2 2022, top first-person games on Android in Guatemala saw varied trends in downloads, revenue, and active users. Call of Duty: Mobile Season 7 led the pack with significant user engagement and revenue.
The second quarter of 2022 revealed interesting trends for the top first-person games on the Android platform in Guatemala. Here’s a detailed look at the performance of the leading titles based on Sensor Tower data.
Call of Duty: Mobile Season 7 from Activision Publishing, Inc. experienced a fluctuating trend in weekly revenue, peaking at roughly $5.5K at the start of April and gradually declining to about $3.9K by the end of June. Weekly downloads mirrored this trend, starting strong at 5.3K in late March and tapering off to around 3.5K by the end of the quarter. Despite these fluctuations, the game maintained a robust number of weekly active users, averaging around 36K throughout the period.
Minecraft by Mojang showed consistent revenue generation, maintaining around $500 weekly with minor variations. However, there were no significant changes in weekly downloads or active user data available for this period.
World War Heroes — WW2 PvP FPS from Azur Interactive Games Limited saw a notable spike in revenue, reaching $493 in late May, but experienced a decline afterward, ending June at $59. Weekly downloads decreased steadily from 1.1K in late March to just over 400 by the end of June. Active users followed a similar pattern, reducing from approximately 1.9K to just over 1K by the end of the quarter.
Hunting Clash: Shooting Games by Ten Square Games showed significant growth in revenue, peaking at $224 in late May. Weekly downloads also saw an upward trend, reaching a high of 530 in early June before stabilizing around 300 by the end of the month. Active user numbers saw a steady increase, starting at 305 in late March and peaking at 754 in early June.
Sniper 3D:Gun Shooting Games from Wildlife Studios had a relatively stable revenue stream, maintaining around $70 weekly with minor fluctuations. Downloads peaked at 4.7K in late May but saw a decline to 4K by the end of June. The game maintained a strong active user base, averaging around 30K throughout the quarter.
These insights from Sensor Tower demonstrate the dynamic nature of user engagement and revenue generation in the first-person gaming category on Android in Guatemala. For more detailed insights and trends, visit Sensor Tower.